using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("MeshRendererWrapper")]
	public class MeshRendererWrapper : EngineComponentWrapper
	{
		public MeshRendererWrapper(IntPtr address, string className)
			: base(address, className)
		{
		}

		public MeshRendererWrapper(IntPtr address)
			: this(address, "MeshRendererWrapper")
		{
		}
	}
}
